.rwui_id_b99e2c40-7fa6-485b-98a6-8ce2d41894d1 {color: #666666 !important; background: rgb(237,237,237); border: 1px solid rgb(201,201,201);}.rwui_id_b99e2c40-7fa6-485b-98a6-8ce2d41894d1:hover {border: 1px solid rgb(166,166,166); background: rgb(219,219,219);}.rwui_id_b99e2c40-7fa6-485b-98a6-8ce2d41894d1 .rwui_icon {color: #666666 !important;} Download Example File. Initial Fill Up | initfill, flevel – When enabled, the container is filled up with liquid when the simulation starts. jQuery('#tocHorizontal').hide('fast'); Like 3. $("#tocHorizontal a").click(function(event) { The following video provides examples to show the differences of Time Scale with values of 0.3, 1.0, and 2.0. if you increase the SPF twice, your simulation will go twice as slow. This course will cover all of the aspects of Phoenix FD for 3ds Max for a beginner user. Start the simulation. var newScrollPosition = window.scrollY; Liquid simulations of streams have steps or other periodical artifacts. Notice that the spread out droplets are no longer an issue. We will review all the settings inside of phoenix, the phoenix helpers and some pro tips during this course.To access this content, you must purchase Phoenix FD Beginner Course, or log in if you are a member. It's flexibility in creating outstanding smoke and fire effects, as well as producing liquids directly in 3ds Max, makes it invaluable for fast paced broadcast shots and detailed film work. If the size of the Simulator in the scene cannot be changed, you can cheat the solver into working as if the scale is larger or smaller by changing the Scene Scale option in the Grid rollout. When an object is selected as an Active Body, the simulation both influences and is influenced by the Active Body's movement. Render your current frame to see the simulation results. Active Bodies The channel is initialized when a simulation is started in one of two ways: Interpolation | texuvw_interpol_influence – Blends between the UVW coordinates of the liquid particle at time of birth and its UVW coordinates at the current position in the Simulator. .rwui_id_1fbed837-2789-42e4-acdc-0326af158061 {color: #666666 !important; background: rgb(237,237,237); border: 1px solid rgb(201,201,201);}.rwui_id_1fbed837-2789-42e4-acdc-0326af158061:hover {border: 1px solid rgb(166,166,166); background: rgb(219,219,219);}.rwui_id_1fbed837-2789-42e4-acdc-0326af158061 .rwui_icon {color: #666666 !important;} Download Example File. This page provides a step-by-step guide to creating a simple liquid simulation in Phoenix FD for 3ds Max. See the Interpolation example below. [CDATA[*/ /*